Tag Archives: Adobe Air

Adobe AIR 2.6 Released with Major iOS Updates

Adobe has just released version 2.6 of its AIR SDK and runtime. This version of Adobe AIR now supports iOS microphone, camera, multitasking, StageWebView Class to enable embedding web pages in iOS applications, access to soft keyboard configuration, Retina Display, and also provides enhanced performance. In addition to all these iOS enhancements, AIR 2.6 provides support for Amazon Android Market, on-device debugging over USB for Android, enhanced text support on Android, and a few other updates on the desktop version of AIR, too.

All these new features of Adobe AIR 2.6 can currently only be used through the AIR Development Tool as no update has been made to Flash CS5 authoring tool.

You can download the AIR 2.6 SDK and runtime from here.

Adobe AIR Finally in Android Marketplace

A couple of Flash evangelists are reporting that Adobe AIR for Android is finally available on the Android Marketplace. All users of the Froyo Android OS can search for Adobe AIR on the Marketplace to find and download the runtime, you should also be able to find application published in Adobe AIR format by using the same keyword for your search.

The SDK for making AIR Mobile applications is still in private beta, you will have to be a member of the Adobe Prerelease Program  in order to make AIR applications for Android. There is no official statement mentioning the official release of the SDK which will likely be in the form of an update to the Flash CS5.

Tutorial: Using Geolocation in Flash Mobile Apps

Learn how to take your mobile application to the next level by retrieving location details using the Geolocation Class. This feature is available for iPhone Flash Apps, Flash Lite 4, and Adobe AIR 2. Read our AS3 Geolocation tutorial here.

RIM Announces Flash-Enabled “PlayBook” Tablet

RIM has recently announced a new internet tablet device called “PlayBook”  that will run Flash Player 10.1  and Adobe AIR for mobile devices. The PlayBook will be running RIM’s own BlackBerry Tablet OS which will allow developers to build apps for the device only using HTML 5 and the Adobe Flash Platform.

Developers interested in targeting tablets should check out Adobe Labs’ page on BlackBerry Tablet OS and BlackBerry Tablet OS Developer Zone.

It is very interesting to see how many of the devices competing with the iPhone and the iPad use their competing devices capability to play Flash content as a major marketing feature and a fundamental element for having true unrestricted web.

This must be a great time for Flash developers as more mobile devices come out with Flash support and the ease at which Flash applications can be ported in iPhone Apps becomes easier.

You can learn more about the BlackBerry PlayBook at RIM’s official website. The PlayBook is expected to be out for developers and enterprise users in October, and should be made available to the public by the start of 2011.

Adobe Air 2 Released

Adobe released today Adobe Air 2, the new version of the desktop runtime for running Flash based application on the Windows, Mac OSX and Linux. The new version introduces multi-touch support, microphone WebKit with HTML5/CSS3 support API, new WebKit with HTML5/CSS3 support, mass storage device access, and many new features. You can learn about all the new additions of Air 2 from here or download the runtime directly via this link.

Adobe Working on Blackberry Support

Adobe Blackberry In addition to its efforts to appear on the iPhone and Android, Adobe has announced in a recent developers conference its cooperation with RIM to bring the full Flash Player to the Blackberry platform.

According to Comscore there are more than 14 million blackberry devices out there and Adobe believes this to be a serious market to tap into.

In addition to the announcement of the full Flash Player, Adobe also announced its intention to Adobe Air and Flex Mobile platform for Blackberry, making RIM the first hardware manufacturer to publicly announce its support of these two new mobile technologies from Adobe.

You can learn more about this announcement at the official Flash Mobile Blog.

Flash Platform Services Announced

Flash Platform Services - Distribute Adobe recently announced a new set of services to support developers of the Flash Platform and help them distribute and monetize any Flash widgets and applications.

Using the new distribution service, developers of Flash widgets can use Adobe technologies to make it easy to share these widgets online across popular social networks such as Facebook and MySpace. Widgets could also be used to link to alternative editions of the widgets like a Flash Lite version, an Adobe AIR version, or an iPhone app version of the widget.

The whole system would be managed through Gigya that offers an online portal that will allow users to track the number of downloads and performance of the widget. Gigya also offers a number of paid distribution methods which developers can use to promote their widgets and applications on the web.

The services will also include in the future a number of features for helping developers easily integrate social features from Facebook and MySpace in their actual widgets.

You can learn more about Flash Platform Services from Adobe’s website.

[via TechCrunch]

Tutorial: Creating A Simple AIR Application

Creating A Simple AIR Application Our latest tutorial will teach you how to create a simple AIR application that works as a clock widget. The application will also have basic AIR-online functionality such as dragging the whole window and closing the application. The tutorial will cover the whole process for creating the application including the signing process. You can view this tutorial here.

Adobe an Official Partner of Google Chrome OS

Google unveiled in an short FAQ the list of partners working with Google on the Chrome OS and this list includes a some hardware manufacturers and Adobe. Though no explanation of the nature of partnership between Adobe and Google has been provided, it is most likely to be related to the integration of Adobe AIR into the Chrome OS. Adobe AIR is one of the most popular technologies for creating lightweight desktop applications with web functionality and has become the de facto technology for creating desktop based Twitter clients such as TweetDeck and Seesmic Desktop. Its inclusion in the Google OS would ensure the availability of all AIR applications for the users of Chrome.

It is very unlikely for the partnership of Adobe with Google to involve the development of a CS suite or any other professional Adobe product for Chrome as this OS is currently targeted only for netbooks which are unlikely to be able to handle processor intensive programs or 3D graphics.

You can read the Chrome OS FAQ here.

Google Announces Operating System

Google announced yesterday it’s intention to release an operating system focused around its browser Chrome and web technologies. The Chrome OS will be built on top of the Linux kernel and will be targeted at netbooks. The OS will enable native use of web applications and will enable developers to create applications for the OS using web technologies. Google announced that the OS will be available to consumers in the second half of 2010.

The Google Chrome OS will probably not be for everyone as it will focus on web based applications which have yet not reached the stage at which they can replace specialist applications such as Photoshop CS4 or Flash CS4. It will be very unlikely for these applications to be ported to this OS, however the OS is clearly targeted at the mass consumer market through netbooks and not professional users.

In terms of project deployment, Flash developers should not worry about having their web based projects run on Chrome OS as the Chrome browser supports Flash, but the same could not be said about Adobe AIR projects which require the installation of the AIR runtime at the OS level. However, AIR is currently available for Windows, Mac, and Linux. As Chrome OS will open source and based on Linux, it is very likely for Adobe to release AIR for the Chrome OS as Adobe has supported other similar Google projects (i.e. Android).

You can learn more about the Chrome OS by checking the announcement at the Google Blog and TechCrunch.