Adobe has just released version 2.6 of its AIR SDK and runtime. This version of Adobe AIR now supports iOS microphone, camera, multitasking, StageWebView Class to enable embedding web pages in iOS applications, access to soft keyboard configuration, Retina Display, and also provides enhanced performance. In addition to all these iOS enhancements, AIR 2.6 provides support for Amazon Android Market, on-device debugging over USB for Android, enhanced text support on Android, and a few other updates on the desktop version of AIR, too.
All these new features of Adobe AIR 2.6 can currently only be used through the AIR Development Tool as no update has been made to Flash CS5 authoring tool.
You can download the AIR 2.6 SDK and runtime from here.
A couple of Flash evangelists are reporting that Adobe AIR for Android is finally available on the Android Marketplace. All users of the Froyo Android OS can search for Adobe AIR on the Marketplace to find and download the runtime, you should also be able to find application published in Adobe AIR format by using the same keyword for your search.
The SDK for making AIR Mobile applications is still in private beta, you will have to be a member of the Adobe Prerelease Program in order to make AIR applications for Android. There is no official statement mentioning the official release of the SDK which will likely be in the form of an update to the Flash CS5.
Learn how to take your mobile application to the next level by retrieving location details using the Geolocation Class. This feature is available for iPhone Flash Apps, Flash Lite 4, and Adobe AIR 2. Read our AS3 Geolocation tutorial here.
RIM has recently announced a new internet tablet device called “PlayBook” that will run Flash Player 10.1 and Adobe AIR for mobile devices. The PlayBook will be running RIM’s own BlackBerry Tablet OS which will allow developers to build apps for the device only using HTML 5 and the Adobe Flash Platform.
Developers interested in targeting tablets should check out Adobe Labs’ page on BlackBerry Tablet OS and BlackBerry Tablet OS Developer Zone.
It is very interesting to see how many of the devices competing with the iPhone and the iPad use their competing devices capability to play Flash content as a major marketing feature and a fundamental element for having true unrestricted web.
This must be a great time for Flash developers as more mobile devices come out with Flash support and the ease at which Flash applications can be ported in iPhone Apps becomes easier.
You can learn more about the BlackBerry PlayBook at RIM’s official website. The PlayBook is expected to be out for developers and enterprise users in October, and should be made available to the public by the start of 2011.
Adobe released today Adobe Air 2, the new version of the desktop runtime for running Flash based application on the Windows, Mac OSX and Linux. The new version introduces multi-touch support, microphone WebKit with HTML5/CSS3 support API, new WebKit with HTML5/CSS3 support, mass storage device access, and many new features. You can learn about all the new additions of Air 2 from here or download the runtime directly via this link.
In addition to its efforts to appear on the iPhone and Android, Adobe has announced in a recent developers conference its cooperation with RIM to bring the full Flash Player to the Blackberry platform.
According to Comscore there are more than 14 million blackberry devices out there and Adobe believes this to be a serious market to tap into.
In addition to the announcement of the full Flash Player, Adobe also announced its intention to Adobe Air and Flex Mobile platform for Blackberry, making RIM the first hardware manufacturer to publicly announce its support of these two new mobile technologies from Adobe.
You can learn more about this announcement at the official Flash Mobile Blog.
Adobe recently announced a new set of services to support developers of the Flash Platform and help them distribute and monetize any Flash widgets and applications.
Using the new distribution service, developers of Flash widgets can use Adobe technologies to make it easy to share these widgets online across popular social networks such as Facebook and MySpace. Widgets could also be used to link to alternative editions of the widgets like a Flash Lite version, an Adobe AIR version, or an iPhone app version of the widget.
The whole system would be managed through Gigya that offers an online portal that will allow users to track the number of downloads and performance of the widget. Gigya also offers a number of paid distribution methods which developers can use to promote their widgets and applications on the web.
The services will also include in the future a number of features for helping developers easily integrate social features from Facebook and MySpace in their actual widgets.
You can learn more about Flash Platform Services from Adobe’s website.
Our latest tutorial will teach you how to create a simple AIR application that works as a clock widget. The application will also have basic AIR-online functionality such as dragging the whole window and closing the application. The tutorial will cover the whole process for creating the application including the signing process. You can view this tutorial here.