Adobe just released a new version of the SDK for AIR 2.7 that promises to improve the performance of applications made for iOS up to four times. The new SDK can improve the performance of your existing applications without the need to make any changes, but it is only available to use through command line.
You can watch a demo showcasing the improved performance at Lee Brimelow’s blog and you can download the AIR 2.7 SDK from Adobe’s website.
The example shows an iOS application made using Flex 4.5, which Adobe has previously announced will be made available to the public sometime this month. I am really excited about that update as it will make it really easy to develop data centric iPhone applications.
Adobe has just released the final version of Flash Player 10.3 for Windows, Mac, and Linux as well as Android.
The main highlights of 10.3 include media measurements for real time tracking of the playback of media content in Flash movies, acoustic echo cancellation for high performance voice communication applications, browser integrated privacy controls, native system control panel for the player, and auto-update notification for Mac OS.
You can download the desktop version of the Player from Adobe’s website, the Android version of the Player can be found on the Android Marketplace.
For those who missed this, Adobe has now released Creative Suite 5.5 which can be purchased from their website at Adobe.com. Trial version of the CS5.5 are also available. CS5.5 focuses on the development of mobile applications and the portability of apps on all popular operating systems such as Android and iOS.
Adobe has just announced the new Creative Suite 5.5, a new mid-cycle upgrade to CS5. The new version of the Creative Suite will have significant updates to Flash Professional, Flash Builder, Flash Catalyst, and Dreamweaver. The updates seem to focus on mobile and tablet platform and the cross-development of mobile applications across Android, iOS, and other modern mobile operating systems. The new updates seem to be restricted to the mobile development application and no updates were made to Photoshop, Illustrator or Fireworks.
A very interesting announcement is the available of CS5.5 through a monthly or annual subscription method instead of paying the full price for a permanent license.
The new CS5.5 Web Premium is expected to be released next month. You can learn more about it at Adobe’s official website.
Adobe has just released version 2.6 of its AIR SDK and runtime. This version of Adobe AIR now supports iOS microphone, camera, multitasking, StageWebView Class to enable embedding web pages in iOS applications, access to soft keyboard configuration, Retina Display, and also provides enhanced performance. In addition to all these iOS enhancements, AIR 2.6 provides support for Amazon Android Market, on-device debugging over USB for Android, enhanced text support on Android, and a few other updates on the desktop version of AIR, too.
All these new features of Adobe AIR 2.6 can currently only be used through the AIR Development Tool as no update has been made to Flash CS5 authoring tool.
You can download the AIR 2.6 SDK and runtime from here.
Adobe recently released the new beta version of Flash Player 10.3, the next update of the desktop Flash Player for Windows, Mac and Linux. The main highlights of 10.3 is the introduction of media measurements for real time tracking of the playback of media content in Flash movies, acoustic echo cancellation for high performance voice communication applications, browser integrated privacy controls, system native control panel for the player, and auto-update notification for Mac OS.
You can learn more about Flash Player 10.3 and download the beta version of it on Adobe Labs.
Earlier this week Adobe announced a new technology called Wallaby that will enable its users to convert Flash projects into HTML5. Unlike the Flash iPhone Packager, Wallaby will not be able to convert any ActionScript into interactive HTML5 content, instead the tool simply makes it possible to convert Graphical content in FLA files into HTML5 ready content that may be displayed on webkit browers and iOS devices such as the iPhone and the iPad. Wallaby conversion works only with FLA files written in AS3 format.
You can learn more about Wallaby and download it from Adobe Labs, but you should note that this is an early technology showcase, so do not expect it to be bug-free.
Adobe finally released the new Flash Player 10.2 to the public for the Windows, Mac, and Linux platforms. The main highlight of the new version of the Player is the introduction of the StageVideo class which greatly improves the display of GPU accelerated video, as well as new API for customizing native mouse cursors, support for full screen with multi-screens, and Internet Explorer 9 hardware accelerated rendering support. To learn more about the new version of the Player you can read this article at Adobe Flash Player Team Blog and you can download the Player from here.
Finally a few training books are coming out for Flash Mobile development on the Android and the iPhone iOS, the one that can be purchased right now is Wagner’s Professional Flash Mobile Development which seems to cover both Android and iPhone applications and is available in paperback and Kindle format. Other books coming in the upcoming months include David’s Flash Mobile: Developing Android and iOS Applications, Chin’s Pro Android Flash Games: Developing Flash Game Apps for Android-based Smartphones and Tablets, O’Rourke’s Flash Mobile Application Development For Dummies, and Keefe’s Beginning iOS Flash Apps: For iPhone, iPad and iPod touch.
[via Scott Janousek Blog]
Adobe has added new profiles in Device Central including those for the Samsung Galaxy S and the Samsung Galaxy Tab. These profiles can help you easily create projects that target these devices and test them in Device Central. To see the new profiles simply launch Device Central and browse the Device Library.
[via Scott Janousek Blog]